Sly Cooper

Sly Cooper is a raccoon, and star of the series which shares his name. He is descended from a long line of master raccoon thieves who have been around for hundreds of years. Curiously, despite being anthropomorphic, he does not wear pants.


The Sly Cooper Trilogy

The Sly Cooper trilogy consists of three games starring the sneaky raccoon. They are titled as follows.

Sly Cooper and the Thievius Raccoonus


As a young boy raccoon, Sly's home was invaded by the villainous gang known as the Fiendish Five. The gang ransacked his home searching for the Cooper family's special book, the Thievius Raccoonus. The Thievius Raccoonus contained all the thieving secrets of the Cooper Family, and had been passed down from generation to generation for hundreds of years. In searching for the book, the Fiendish Five killed Sly's father, sending him to an orphanage until he was old enough to live on his own.

In the orphanage, Sly met Bentley the Turtle and Murray the Hippopotamus, the three would become best friends and stick together while at the orphanage. Later on, the spent years pulling off heists all around the world, getting ready for the time when Sly would need to face the Fiendish Five and take back his family's precious book.


Sly Cooper and the Thievius Raccoonus features a traditional platform style of gameplay. The player takes control of Sly and moves through levels in which Sly must jump, climb, swing, fight enemies, and find collectibles to recover the pages of the Thievius Racoonus.

Sly 2: Band of Thieves


After the events of the first game, Sly has defeated Clockwerk, his family's greatest nemesis, whose parts are now on display at a museum in Cairo, Egypt. Sly and friends are there to steal Clockwerk's parts before anyone else can get to them, in order to keep them from falling into the wrong hands. When Sly and Murray arrive in the room where the parts are meant to be, they are surprised to find that the room is empty and that Inspector Carmelita Fox has been waiting for them.

Inspector Fox immediately accuses Sly of the theft, stating that the thief always returns to the scene of the crime. However, a character known as Constable Neyla has accompanied Inspector Fox on her stakeout, and Neyla believes that the evidence of the heist suggests that the thieves are a group of people known as The Klaww Gang. Sly, Murray and Bentley narrowly outrun Inspector Fox and head out to recover the stolen Clockwerk parts from the various members of the Klaww Gang.


Sly 2 contains much of the same in gameplay, with the addition of a few new features. Sly can now pickpocket his enemies through sneaking up behind them, and now has a health meter. He also has a few new moves such as a Sneak Attack which defeats any enemy (except bosses) in one blow. Players also may take control of Sly's pals, Bentley and Murray.

Sly 3: Honor Among Thieves


The game's opening scene begins with Sly being held in the crushing grip of a huge monster of unknown origin. Sly believes he is at death's door and starts to remember the events of the last several weeks. We learn that after Arpeggio's blimp crashed from the battle with Clock-la, Bentley and Murray were in bad shape, with Bentley being confined to a wheel chair and Murray blaming himself for Bentley's injury. Murray left the Cooper Gang to travel the world for some reason that right now I cannot remember (I'm MooCow of Justice, so ya know).

They learn that Murray is studying under a guru in the Australian outback, but that currently he is on a mission in Venice, Italy, where he cannot leave until the oil being bumped into Venice's water systems is stopped. Sly and Bentley devise a plan to clean up Venice so that Murray may rejoin the Cooper Gang.

When Murray has rejoined, Bentley goes to work on a plan for breaking into the Cooper Vault (where the Cooper family has stored all of their stolen treasure) while an evil scientist whose name I also cannot remember is himself attempting to break into it. Bentley decides that they cannot breach the island's defense systems with just the three of them, and that they will have to enlist the aid of the world's greatest thieves to make their plan succeed.


The game features much of the same gameplay as Sly 2. Sly can still pickpocket, run, jump, climb and move to places only a master thief can reach. You can still play as Murray and Bentley, but also gain control of some new characters, and a few old favorites from the previous games.

The Thievius Raccoonus

The Thievius Raccoonus is where Sly's ancestors recorded all the new thieving techniques they invented. Through reading the Thievius Raccoonus, Sly has learned all these techniques.

  • The Ninja Spire Jump: This move was invented by Sly's ninja ancestor, Rioichi Cooper. It allows him to land on pointed objects safely.
  • Rail Slide / Rail Walk: Invented by Sly's ancestor from the old west, "Tennessee Kid" Cooper. This move lets Sly walk on vines, tree branches, and even telephone wires. It also lets him slide down things like rails and vines that are slippery.
  • Invisibility: Invented by Sly's Egyptian ancestor, Slytunkhamen and Later upgraded by Sly's Southern ancestor, Huckleberry Cooper. The original move allows Sly to become completely invisible while remaining still. The later upgrade allows him to move while being invisible.
  • Raccoon Roll: This move, invented by Sally Cooper, allows Sly to curl up into a ball and roll to move faster. It later gets an upgrade by Kellee McCooper to produce an electric field around Sly's body while rolling through the harnessing of the static electricity.
  • Fast Attack Dive: This move is essentially just a fast attack used for getting the jump on opponents. It was invented by Drake Cooper.
  • Slow Motion jump: While Sly is airborne, he can slow down time in order to easier see where his enemies attacks will hit. Invented by Dev Cooperinda.
  • Coin Magnet: This technique allows Sly to collect coins much easier by drawing the coins to him. Karen Cooper invented this technique.
  • Explosive Hat Technique: This move, invented by Rob McCooper, allows Sly to use his hat as a mine, detonated with a tap of his cane.
  • Speed Up The Clock Technique: Allows Sly to speed up time. Would allow him to let those areas where he has to remain still for long periods of time go by faster. This move was created by B.F. Cooper.
  • Thief Replica technique: Creates a replica of Sly to distract enemies. Sir Andrew Cooper invented this technique.
  • Computer Hacking Technique: Sly's binoc-u-com display's data on his opponents. Bruce O'Coop invented this technique.
  • Time Stopping technique: Freezes time for all enemies for a short period of time. Colonel Reid Cooper invented this technique.
  • Laser Slide: Invented by Sly's most recent ancestor, his own father. This move allows Sly to slide along lasers.

The Family Heirloom and other Gadgets

Sly uses a number of different gadgets in his games, but his most useful tool is definitely, his Cooper cane, passed on to him when his father was killed. Using his cane, Sly can pickpocket guards, swing from hooks, grab onto ladders from farther away, defeat enemies, and activate a number of other gadgets he can purchase from ThiefNet.

Sly also uses a pair of binoculars that have been modified by Bentley to function as a communication's device. This is called the Binoc-u-com. With Bruce O'Coop's technique, the Binoc-u-com displays data on Sly's enemies.

Sly's team also uses the Cooper van to get around.

ThiefNet Gadgets

These are the various gadgets Sly can purchase through ThiefNet.

  • Alarm Clock: Makes noise to draw a guard away from a certain point.
  • Smoke Bombs: Disables the enemies vision for a short time so that Sly can escape.
  • Insanity Strike: An enemy hit with Sly's cane while this gadget is active will become confused and attack Sly's enemies.
  • Voltage Attack: Electrocutes an enemy hit with Sly's cane while this attack is active.
  • Rage Bomb: Does the same thing the Insanity strike does, only in a bomb form.
  • Music Box: Puts enemies to sleep.
  • Lightning Spin: Voltage Attack in a spin attack form.
  • Stealth Slide: Allows Sly to slide across the ground silently.
  • Rocket Boots: Sly 3's version of the Sly 2 gadget, Stealth Slide. Oddly, still a silent move.
  • Paraglide: Sly can use a paraglider to travel farther in his jumps.

Purchased/Found Abilities

  • Combat Dodge: A fast dodge to the side.
  • Thief Reflexes: Allows Sly to see in slow motion.
  • Feral Pounce: Basically a better jump. Sly can now jump higher and farther.
  • Shadow Power: Another form of Invisibility: Has an upgrade level that allows Sly to move faster while invisible.

Sly's feats

Concerning KMC debates, Sly is rather pathetic in terms of raw power. He just doesn't have it. Sly would do best in situations where he can use his gadgets, stealth, and agility to their full potential. One on one fights are not that kind of situation.


Sly is completely silent when walking. Only when running are guards able to hear him. He is essentially silent at all times, except while in a full run. Coupled with the ability to plant traps, become invisible, and traverse across almost any extremely thin surface or sharp point, Sly is a stealth force to be reckoned with.


Sly is very athletic, he is able to perform flips in any direction, forwards, backwards, and even sideways. With his combat dodge and thief reflexes, he can be very hard to hit. He can climb on almost anything he can grab on to and can use his cane to swing from tree branches and other hooks.

Other Skills

Sly's master thief skills include perfect balance, total silence, lock picking of many kinds and being a master of disguise. He has spent ten years pulling of heists with his friends and has not once been caught by the police.

Hand to Hand Combat

It's true that Sly isn't great at one on one, he won't be taking anyone Super Human. But, he could likely hold his own against a normal human fighter. Sly's best combat feats are shown through the enemies he fights. He's defeated martial arts firework master The Panda King in one on one combat as well as powerhouses like Muggshot and General Tsao.


Notable debates

Sly's Thieving Gauntlet

Anti Gravity

List of debates this character has been in.

Controversial debates/Debates with no clear winner

See above.


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